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Work1: Learning Theory Exegesis

Project Overview

Project Description

Take one of the theories or theoretical concepts introduced in this course. Or explore a related theory or concept of your own choosing that is relevant to the course themes. Outline the theory or define the concept referring to the theoretical and research literature, and illustrate the significance of the theory using examples of this concept at work in pedagogical practice.

A theory work should be 2000 words or more in length. Ideally it should include media such as images, diagrams, tables, embedded videos (either uploaded into Scholar, or embedded from other sites), web links and other digital media. Be sure to source all material that is quoted or otherwise used. Each work must have references “element” or section, including references to at least five scholarly articles or books, plus any other necessary or relevant references, including to websites and other media.

Go to Creator => Feedback => Reviews => Rubric to see rubric against which others will review your work, and against which you will do your self-review at the completion of your final draft. The rubric explores four main knowledge processes, the background and rationale for which is described in the papers at this page.

Icon for Collaborative Learning

Work One: Collaborative Learning

Introduction

Teamwork has become increasingly popular in recent years, with more and more workplaces expecting their employees to work collaboratively with each other. In response, organizations like the Accreditation Board for Engineering and Technology have increasingly required educational institutions to incorporate teamwork into their curricula, and a collaborative approach to learning has grown in popularity (Ruiz Ulloa & Adams, 2004).

Like many students, I have always been a little wary of group work, having had bad experiences in the past. I have, however, had positive ones as well; there are a number of benefits to working collaboratively, including a shared (and so perhaps reduced) workload, exposure to different viewpoints, and the ability to take on larger projects. I am, therefore, interested in studying the theory behind collaborative learning, as I hope to one day help my own students experience the positive aspects of group learning while avoiding the negative ones. This topic is also closely related to my current projects for my Ph.D., a point to which I will return later.

Collaborative Learning Theory

Collaborative learning has been defined as “an educational approach to teaching and learning that involves groups of students working together to solve a problem, complete a task, or create a product” (“What is collaborative learning?”, 1997). According to Kenneth Bruffee, the basic idea was developed by a group of British educators in the 1950s and 60s; prominent figures early in the theory's life were Edwin Mason and Charity James, who saw collaborative learning as a way to democratize education during the tumultuous Vietnam era. Collaborative learning became popular in America in the 1970s, as a response to struggling college students refusing traditional tutoring and counseling programs (Bruffee, 1984).

As Smith and MacGregor note, collaborative learning makes several assumptions about how learning occurs:

  1. Learning is an active process whereby students assimilate the information and relate this new knowledge to a framework of prior knowledge.
  2. Learning requires a challenge that opens the door for the learner to actively engage his/her peers, and to process and synthesize information rather than simply memorize and regurgitate it.
  3. Learners benefit when exposed to diverse viewpoints from people with varied backgrounds.
  4. Learning flourishes in a social environment where conversation between learners takes place. During this intellectual gymnastics, the learner creates a framework and meaning to the discourse.
  5. In the collaborative learning environment, the learners are challenged both socially and emotionally as they listen to different perspectives, and are required to articulate and defend their ideas. In so doing, the learners begin to create their own unique conceptual frameworks and not rely solely on an expert's or a text's framework. Thus, in a collaborative learning setting, learners have the opportunity to converse with peers, present and defend ideas, exchange diverse beliefs, question other conceptual frameworks, and be actively engaged. (cited in “What is?”, 1997)

With the exception perhaps of the first point above (which is a more constructivist view), the collaborative learning approach is grounded in social cognitivism, specifically the idea that cognition and learning are social endeavors. Lev Vygotsky’s Zone of Proximal Development is especially relevant here, as are Lave and Wenger’s communities of practice (Kalantzis & Cope, 2012).

Image from New Learning, p. 210.

The Zone of Proximal Development shows what learners can do with help—in this case, the help of their peers. Teammates are external sources of knowledge students can rely on to learn and accomplish what must be done. While doing so, teams learn how to work together and become communities of practice, with their own “practices, routines, rituals, artifacts, symbols, conventions, stories, and histories” (Wenger, 1998).

Collaborative Learning in Practice

Collaborative learning is very widespread, and there are many examples of its use in practice, including group projects, peer instruction and the flipped classroom method, and more. Groups can be either long-term, lasting over the course of a semester or longer, or more fleeting, sometimes lasting only a part of a single class period. The choice of duration usually depends on the instructor's goals for a group, and there are benefits and drawbacks to both options. Being part of several short-term groups allows students to interact with a variety of their peers, and sometimes only a brief interaction is necessary to accomplish a task, though it can be difficult to establish lasting relationships or adjust group practices to be more effective in a short amount of time. Long-term groups, on the other hand, have the time to accomplish more complex work, build meaningful interpersonal relationships, and improve their processes, though the longer work time can also lead to members "getting stuck in a rut" or falling into inefficient habits.

In the video below, Cornell professor Jed Sparks discusses an example of short-term group activities in his classroom:

 

Media embedded July 2, 2017

In the video, Sparks describes how he divides his class into lecture, activity, and peer instruction sections. He reports that students are much more engaged and excited when performing collaborative activities than when working alone or simply listening to him lecture.

Another example of collaborative learning that I have personally had a good deal of experience with is pair programming, a common practice in Computer Science courses, especially those that are early in the sequence of courses.

Image from https://image.slidesharecdn.com/pairprogramming-120415162145-phpapp01/95/pair-programming-1-728.jpg?cb=1363781496

In this technique, two students sit beside each other at the same computer. One student is the driver, physically typing the code into the machine. The other is the navigator, giving directions and pointing out any errors that occur. The students finish writing their program in this way, switching roles after set time intervals.

While I was initially doubtful about the technique, I have found it very useful. Having someone else there to bounce ideas off of, even if they are equally inexperienced as you, is extremely helpful. A second pair of eyes is also great at picking out mistakes you may miss on your own. Perhaps my favorite benefit, though, is that pair programming keeps you focused and engaged; you are less likely to wander away to Facebook or Pinterest if someone else is sitting next to you, counting on you to keep working. My partners and I always noticed that we finished our work much quicker together than when we worked alone, and it was of better quality.

Criticisms of Collaborative Learning

Despite its popularity and potential benefits, there are some drawbacks to collaborative learning. Some critics claim that group work is an "avoidance of teaching" and a way for teachers to avoid responsibility ("What are some critical perspectives?", 2004). Others note that instructors can see up to a 50% reduction in coverage of course material when using cooperative learning techniques ("Potential Challenges with Cooperative Learning, 2016). Vicki Randall (cited in "Critical perspectives", 2004) warns against overusing collaborative work, citing the burden placed on stronger students in mixed-ability groups and the encouragement of lower-level thinking as common weaknesses of the approach.

One solution that has been proposed by these critics (in addition to careful consideration of the structure and learning goals of the class to ensure they align with a collaborative approach) is working more closely with students to understand how they learn best (i.e., independently or collaboratively) and using this insight to combine pedagogical approaches in a way that best suits the students ("Critical perspectives", 2004).

See the following websites for more critical views of collaborative learning, and suggestions on how to address these concerns:

Challenges to Implementing Collaborative Learning

In addition to theoretical concerns, more practical challenges to implementing collaborative learning exist as well. One of the most obvious questions raised by the collaborative learning approach is how student teams should be formed and by whom, as well as what these teams should look like (i.e., the mix of skills, demographics, etc.).

Team Composition

Team composition is an area that has been researched extensively in both industrial and educational contexts, and this body of work has produced numerous (and occasionally conflicting) guidelines. In general, groups that are diverse in terms of personality types, skill sets, and demographics are preferred, as in D.T. Campbell’s “Fish-Scale Model”:

The "Fish-Scale" Model

Teams like those on the left have members with mostly redundant knowledge and experience, represented by the overlapping circles. Teams like those on the right, where more of the knowledge space is covered, are more likely to have the skills and resources necessary to complete their work (Campbell, 1969).

Some research, however, suggests that the composition of teams may not be as important as building good relationships among team members. See, for example, the recent New York Times article championing psychological safety (or the feeling of being safe to take interpersonal risks) as the most important factor in team performance and satisfaction (Duhigg, 2016).

Team Formation

As for how teams should be formed, the literature has identified three main formation strategies that are used in practice:

  • Self-selection, where potential team members form their own groups. This is a very common approach, especially in classroom settings, as it requires almost no effort on the part of instructors and satisfies students who enter the course with a team in mind. However, this strategy can produce teams that are overly homogenous in terms of skills and demographics, which may limit their ability to complete group tasks effectively (Jalajas, 1984). In addition, students often feel stress when asked to form their own teams, and those without strong social networks in the course (such as women in STEM areas) may be unable to find teams to join (Jahanbakhsh, 2017).
  • Random assignment. This is another very common method of forming teams, since it places little burden on students or teachers and everyone ends up on a team. However, teams can again lack the necessary skills and perspectives necessary for the project (Jahanbakhsh, 2017).
  • Criteria-based approaches, where teams are formed according to certain qualities of their members, like skill levels or demographics. This approach requires more effort from both students (who must provide information about themselves) and instructors (who must use this information to form the teams), but is better able to produce teams that are “good,” according to the team composition literature. In the past, forming criteria-based teams required instructors to manually look up student information and place each person onto a team one at a time. Recently, however, automated team formation tools like CATME have been developed to help streamline the process of criteria-based team formation (especially in large courses) and reduce burden on those involved. As a computer scientist, these software tools are very interesting to me, and my Ph.D. research so far has focused on investigating various aspects of their use.

Other Challenges

​Once teams are formed and begin to work, other challenges can arise. Some members may procrastinate, not pull their weight, or clash with the rest of the team (Brown, 1988). We all have group work horror stories like the one hilariously described in the video below:

Media embedded July 10, 2017

In addition to this kind of situation, some students may also lack the resources to participate fully in group projects. For example, students may not be able to attend group meetings outside of normal class time due to conflicting commitments (like jobs or babysitting younger siblings) or a lack of transportation. Others may not have access to the technology necessary to use online collaboration tools like Google Docs. Finally, students may be shy or have social anxiety or other conditions that make it difficult to interact with their peers in this way.

Some potential solutions to these problems are discussed in the next section, but not all of them are easily remedied.

Implications for Designing and Implementing Learning Environments

Considering a collaborative learning approach provides several implications to consider when designing and implementing learning environments, both in-person and digital. First, a method to select teams must be chosen, based on the intended learning goals of the course. For online or other technological learning environments, automated team formation tools can be used or perhaps even integrated more seamlessly into the platform.

Designers should also consider to what extent team behavior should be regulated; i.e., should the instructor or environment intervene if a team member is not participating adequately? Some kind of behaviorist conditioning approach could be applied here, with contributions earning students a reward. If nothing else, there should be a way (like a summative peer evaluation assignment) for students to report any problems that occurred throughout collaborative work so that grades can be adjusted accordingly or other disciplinary actions taken.

Finally, collaborative learning environments must accommodate students with differing situations and needs. All students should have an equal opportunity to meet with their teammates; for synchronous classes (either in-person or online), this may mean setting aside class time for this purpose, and perhaps reserving physical meeting space in the case of in-person environments. It should also be made clear what kinds of technology (devices, software) will be required for collaboration, and educators should try their utmost to ensure that every student has access to these. Students who have IEPs or need other specialized accommodations should also be considered when designing these environments.

Guidelines for Teachers

Collaborative learning can be a very powerful tool if used effectively, though it can be difficult to do so, especially for those unfamiliar with the strategy. In general, teachers should carefully plan how they intend to incorporate teamwork into their classes, and make sure that there is enough structure (specific goals, rubrics, etc.) to support students. 

Students may also be unsure of how to work effectively in a group, so it is often worthwhile to devote some time in class to this topic. Teambuilding excercises (like selecting a team name or creating a group constitution), while likely irrelevant to the actual work the group will complete, can help familiarize students with their teammates and support good relationships later.

There are many resources online and elsewhere with advice for adopting a collaborative approach to learning. The websites listed above in "Criticisms of Collaborative Learning" offer some suggestions for dealing with common pitfalls, and the following pages contain very helpful (and well-documented) tips:


References

Brown, R. (1988). Group processes: Dynamics within and between groups: Basil Blackwell.

Bruffee, K. A. (1984). Collaborative learning and the "conversation of mankind". College English, 46(7), 635-652.

Campbell, D. T. (1969). Ethnocentrism of disciplines and the fish-scale model of omniscience. Interdisciplinary relationships in the social sciences, 328, 348.

CATME Smarter Teamwork. Retrieved from http://info.catme.org/

Clifford, M. (2016). 20 Collaborative Learning Tips and Strategies for Teachers. Retrieved from http://www.teachthought.com/pedagogy/20-collaborative-learning-tips-and-strategies/

Duhigg, C. (2016, 2016-02-25). What Google Learned From Its Quest to Build the Perfect Team. The New York Times. Retrieved from http://www.nytimes.com/2016/02/28/magazine/what-google-learned-from-its-quest-to-build-the-perfect-team.html?_r=3

F. Jahanbakhsh, W.-T. F., K. Karahalios, D. Marinov, and B. Bailey. (2017, May 2017). You want me to work with who? Stakeholder perceptions of automated team formation in project-based courses. Paper presented at the Proc. of the 35th Annual ACM Conference on Human Factors in Computing System (CHI 2017), Denver, CO.

Implementing Group Work in the Classroom. Retrieved from https://uwaterloo.ca/centre-for-teaching-excellence/teaching-resources/teaching-tips/alternatives-lecturing/group-work/implementing-group-work-classroom

Jalajas, D. S., & Sutton, R. I. (1984). Feuds in Student Groups: Coping with Whiners, Martyrs, Saboteurs, Bullies, and Deadbeats. Organizational Behavior Teaching Review, 9(4), 94-102. doi:doi:10.1177/105256298400900413

Kalantzis, M., & Cope, B. (2012). New learning: Elements of a science of education: Cambridge University Press.

Potential Challenges with Cooperative Learning. (2016). Retrieved from https://serc.carleton.edu/introgeo/cooperative/challen.html

Ruiz Ulloa, B. C., & Adams, S. G. (2004). Attitude toward teamwork and effective teaming. Team Performance Management: An International Journal, 10(7/8), 145-151. doi:10.1108/13527590410569869

Spencer, J. (2008). Cooperative Learning: Criticisms. Retrieved from http://teachercommons.blogspot.com/2008/04/cooperative-learning-criticisms.html

Wenger, E. (1998). Communities of practice: Learning, meaning, and identity: Cambridge university press.

What are some critical perspectives? (2004). Workshop: Cooperative and Collaborative Learning. Retrieved from http://www.thirteen.org/edonline/concept2class/coopcollab/index_sub4.html

What is Collaborative Learning? (1997, 1 Nov. 1997). Retrieved from http://archive.wceruw.org/cl1/cl/moreinfo/MI2A.htm

 

Videos:

"Group Activities in the Classroom"

"My Horrible Nightmare Group Project"